Mysterious Files PH

Thursday, July 30, 2026

Fixing a JMicron-Based M.2 USB Enclosure That Stopped Working

July 30, 2026 0

As useful as USB-to-M.2 SSD adapters are, sometimes you come across a bit of a dud. A case in point is the Orico-branded TCM2-C3 that features both an attractive clear case and in its earlier revisions a JMicron controller-based circuit that apparently degrades over time, causing erratic boot behavior. After implementing a fix a few years ago, [Mark Furneaux] can happily report that the thus fixed enclosures are still working.

These faulty board revisions feature the JMicron JMS583 controller IC, which has a 1.0V core voltage input pin. Apparently to save power, Orico designed the board to target the minimum ~-0.95V core voltage per the datasheet. Apparently due to component drift or degradation, this lower core voltage is after a while often not enough any more to start the controller, which thus translates into an unresponsive USB device and presumably some panic about lost data.

Although [Mark] doesn’t describe the fix in detail, it entails bumping up this core voltage to something closer to the nominal 1.0V, which restores functionality at the cost of presumably a measurable amount of extra heat production by said controller.

Later versions of the Orico TCM2-C3 enclosure switched from this JMicron controller to a Realtek one, which so far appears to be noticeably more reliable. Although Orico kept the same model name, the transparent enclosure makes it at least a snap to see which revision you are dealing with.


Pizza Eye Surgery Saves Hemispherical Projector

July 30, 2026 0
The newly surgerized internals

If you ever make it to DNA Pizza in San Francisco, you may feel as though you’re being watched. The Eye of the Pizza is Upon You. Or, it was, until the out-of-production and now very expensive spherical projector gave up the ghost during a power outage. It’s back, though! Thanks to proprietor [Jamie Zawinski] and some cheap, absolutely-not-supposed-to-be-in-there replacement parts.

The saga started long ago, back in 2017, when [Jamie] got ahold of a Gekkin WorldEye hemispherical projector. It looks like those were meant for the educational market, to show planets and the like, but [Jamie] instead put a big eye on it, thanks in part to work by [PaintYourDragon]. It looked great, as you can see from the demo video embedded below. There it sat, staring down patrons for nine long years, until the power company did what is known in the business as “an oopsie” and turned the WorldEye into an expensive paperweight.

Not to be deterred, [Jamie] got the cheapest projector he could find and an equally-bargain-bin fisheye lens originally meant for macro photography, and mashed them into the Gekkin case without a care for such fripperies as focal length. A little surgery later, and as [Jamie] puts it, “The Eye of Pizza is, Once Again, Upon You”. In spite of the projector being 16:9, thus not quite projecting across the whole surface of the dome and the image fuzzing a touch at the edges, the result works far better than it should for the amount of engineering that went into it. [Jamie] expects further improvements can come from tweaking the image on the software side, but it looks like the current iteration is good enough for pizza parlor decor.

We’ve featured another of [Jamie]’s hacks before, when he built a Linux payphone. Weirdly enough, this isn’t the first time the WorldEye has received a projector transplant around here.


Wednesday, July 29, 2026

Using Video Glasses As a Camera Viewfinder Is Harder Than It Looks

July 29, 2026 0

[John Dingley] has a Sony ZV-E10 camera that is excellent, but the design lacks a built-in electronic viewfinder. This means it relies entirely on its rear-mounted touchscreen for framing shots. This is troublesome because [John] often films in bright sunlight, and sometimes from a perspective other than normal eye level. His solution? Use a pair of XREAL video glasses as a handsfree viewfinder.

Cable management can be a real challenge, even if a project’s technical elements are solved.

The XREAL glasses look a bit unusual, but they can be worn and used like regular sunglasses. They accept external video and importantly, allow the wearer to see the video feed while still having awareness of their surroundings. Seems like a perfect match for the camera, but as [John] discovered, there are quite a few implementation hurdles involved.

For starters, the camera and glasses do not speak the same format. The camera outputs HDMI via a distressingly fragile micro-HDMI connector, but the glasses accept video over USB-C (aka DisplayPort altmode). Connectors and cables and a converter will be involved, as well as a power bank because the glasses and converter will require a power supply. As any hacker knows, wires and connectors can eat up space very quickly.

To solve all this, [John] carefully selected off-the-shelf components chosen to minimize bulk and designed a custom camera cage to hold things cleanly without obstructing the camera’s microphone port. The end result is very tidy package that presents a single USB-C connection point between the glasses and the camera, requires no hardware modifications or soldering, and even takes the strain off the fragile connector on the ZV-E10.

The finishing touch is putting a neck strap on the XREAL glasses, allowing them to be easily donned and doffed as needed while filming. Check it out the video, embedded just below the page break.

When it comes to filming vehicles it often makes sense to film from a low perspective. The camera has a handle for this purpose, but the process is much better now that the glasses can act as a viewfinder. [John] has a soft spot for vehicles, including self-balancing unicycles or monotracks of his own design.


Scrap Pinball Parts Become Beautiful Wall Art

July 29, 2026 0

[Hans Scharler] came into a neat find recently—the playfield from a 1970s Atari Superman game. It’s the sort of thing that’s too nice to throw away, but isn’t really enough to reassemble into a viable full machine without a great deal of effort. Thus, [Hans] went a different route—turning it into a beautiful piece of wall art. 

The first step of the build was to collect missing parts; in particular, all the plastic inserts for the playfield that had been lost at some point. Everything was cleaned up and mounted, along with some modified flippers to complete the look. Custom pop bumpers were 3D printed to act as LED-lit light guides rather than as functional pinball components. [Hans] then set about dotting the board with plenty of WS2811 addressable LEDs in a bullet form factor. Everything was placed under the command of a WLED controller, and it’s synced up to [Hans’s] CheerLights MQTT server to boot. More build details are available on the Pinside post for those eager for a deeper dive.

If you come into some old-school pinball hardware that you’d like to turn into decoration, this project is a great one to study. We’ve featured a few other great pinball builds over the years, too.


FLOSS Weekly Episode 877: RCE As a Service

July 29, 2026 0

This week Jonathan chats with Francois Proulx about SmokedMeat! That’s the third in a trio of Open Source security tools from Boost Security, and this one is the red team tool to demonstrate vulnerabilities. Why are Continuous Integration vulnerabilities such a persistent problem, and what’s on the horizon that may help? Watch to find out!

Did you know you can watch the live recording of the show right on our YouTube Channel? Have someone you’d like us to interview? Let us know, or have the guest contact us! Take a look at the schedule here.

Direct Download in DRM-free MP3.

If you’d rather read along, here’s the transcript for this week’s episode.


Theme music: “Newer Wave” Kevin MacLeod (incompetech.com)

Licensed under Creative Commons: By Attribution 4.0 License


The ESP32 Gets a Web Browser

July 29, 2026 0

At the Hackaday Europe conference in Italy earlier in the year, we were shown a rather interesting device. The work of [Alun Morris], it was an ESP32-powered Cheap Black Display board, and it was running a web browser. Definitely an achievement.

Lest you imagine that it was sporting the latest and greatest in browser technology, we must disappoint you. The browser in question is a very basic text mode device, but it did happily retrieve Hackaday, which should be the only test a browser should need to pass.

Under the hood it’s running FreeRTOS, with separate HTML retrieval and tokenizing, and UI processes. It can fetch web pages directly, but there’s also a server-side proxy for difficult sites, and for creating image thumbnails.

An ESP32 is a powerful microcontroller, but it’s fair to say it’s not in the league of running a web browser and as far as we can remember this is the first one we’ve seen. We’re sure it’s a field with further progress to be made though, particularly with the more powerful recent chips in the series. This project however is a good start, and more importantly it can be yours for a few dollars on Ali to buy a dev board. What are you waiting for?


Tuesday, July 28, 2026

Improving the Microcontroller Gaming Performance with PicoGame

July 28, 2026 0
Improving the Microcontroller Gaming Performance with PicoGame

The ability to write Python on microcontrollers with the likes of MicroPython and later CiruitPython has made them much more accessible. [MakerClassCZ] brings that to game development with PicoGame.

Like any good project, it starts with a problem that needs solving. Put simply, the existing CircuitPython libraries aren’t too impressive for gaming. The DisplayIO library tends to do full display refreshes, which are slow on such tiny displays, and the Stage library just wasn’t flexible enough for [MakerClassCZ]’s liking. So he built his own.

PicoGame, like the others, implements the performance-sensitive things in C, but does partial updates for the screen, on its own massively increasing the framerate. On the other end, it uses fixed-point math–much cheaper than soft-float–and makes an active effort to keep the RAM usage low so Python can have it. What’s even more clever is using the downtime between sending one tiny portion of frame to calculate the next just in time.

Of course, the display is still the limit. If you need to update a lot of it, you might end up with 10 FPS if you’re lucky. But if you can settle for less motion, you could see 100.