Mysterious Files PH

Sunday, February 8, 2026

Habit Detection For Home Assistant

February 08, 2026 0
Habit Detection For Home Assistant

Computers are very good at doing exactly what they’re told. They’re still not very good at coming up with helpful suggestions of their own. They’re very much more about following instructions than using intuition; we still don’t have a digital version of Jeeves to aid our bumbling Wooster selves. [Sherrin] has developed something a little bit intelligent, though, in the form of a habit detector for use with Home Assistant.

In [Sherrin]’s smart home setup, there are lots of things that they wanted to fully automate, but they never got around to implementing proper automations in Home Assistant. Their wife also wanted to automate things without having to get into writing YAML directly. Thus, they implemented a sidecar which watches the actions taken in Home Assistant.

The resulting tool is named TaraHome. When it detects repetitive actions that happen with a certain regularity, it pops up and suggests automating the task. For example, if it detects lights always being dimmed when media is playing, or doors always being locked at night, it will ask if that task should be set to happen automatically and can whip up YAML to suit. The system is hosted on the local Home Assistant instance. It can be paired with an LLM to handle more complicated automations or specific requests, though this does require inviting cloud services into the equation.

We’ve featured lots of great Home Assistant hacks over the years, like this project that bridges 433 MHz gear to the smart home system. If you’ve found your own ways to make your DIY smart home more intelligent, don’t hesitate to notify the tipsline!


Investigating the Science Claims Behind the Donut Solid State Battery

February 08, 2026 0

Earlier this year Donut Lab caused quite the furore when they unveiled what they claimed was the world’s first production-ready solid state battery, featuring some pretty stellar specifications. Since then many experts and enthusiasts in the battery space have raised concerns that this claimed battery may not be real, or even possible at all. After seeing the battery demonstrated at CES’26 and having his own concerns, [Ziroth] decided to do some investigating on what part of the stated claims actually hold up when subjected to known science.

On paper, the Donut Lab battery sounds amazing: full charge in less than 10 minutes, 400 Wh/kg energy density, 100,000 charge cycles, extremely safe and low cost. Basically it ticks every single box on a battery wish list, yet the problem is that this is all based on Donut’s own claims. Even aside from the concerns also raised in the video about the company itself, pinning down what internal chemistry and configuration would enable this feature set proves to be basically impossible.

In this summary of research done on Donut’s claimed battery as well as current battery research, a number of options were considered, including carbon nanotube-based super capacitors. Yet although this features 418 Wh/kg capacity, this pertains only to the basic material, not the entire battery which would hit something closer to 50 Wh/kg.

Other options include surface-redox sodium-ion chemistry with titanium oxide. This too would allow for fast charging and high endurance, but Donut has already come out to state that their battery is not capacitor-based and uses no lithium, so that gets shot down too.

Combined with the ‘cheap’ and ‘scalable’ claims this effectively shoots down any potential battery chemistry and architecture. Barring some amazing breakthrough this thus raises many red flags, especially when you consider Donut Lab’s major promises for investors that should make any reasonable person feel skittish about pouring money into the venture.

Sadly, it seems that this one too will not be the battery breakthrough that we’re all waiting for. Even new chemistries like sodium-ion are struggling to make much of inroads, although lithium-titanate shows real promise. Albeit it not with amazing power density increases that would make it better than plain lithium-ion for portable applications.


Saturday, February 7, 2026

A Simple Desktop Pomodoro Timer

February 07, 2026 0

Pomodoro timers are a simple productivity tool. They help you work in dedicated chunks of time, usually 25 minutes in a sitting, before taking a short break and then beginning again. [Clovis Fritzen] built just such a timer of his own, and added a few bonus features to fill out its functionality.

The timer is based around the popular ESP32-S2 microcontroller, which has the benefit of onboard WiFi connectivity. This allows the project to query the Internet for things like time and date updates via NTP, as well as weather conditions, and the value of the Brazilian Real versus the American dollar. The microcontroller is paired with an SHT21 sensor for displaying temperature and humidity in the immediate environment, and an e-paper display for showing timer status and other relevant information. A button on top of the device allows cycling between 15, 30, 45, and 60 minute Pomodoro cycles, and there’s a buzzer to audibly call time. It’s all wrapped up in a cardboard housing that somehow pairs rather nicely with the e-paper display aesthetic.

If Pomodoro is your chosen method of productivity hacking, a project like this could suit you very well. We’ve featured a few similar builds before, too.


When Clever Hardware Hacks Bite Back: A Password Keeper Device Autopsy

February 07, 2026 0
When Clever Hardware Hacks Bite Back: A Password Keeper Device Autopsy

Sometimes you have this project idea in your mind that seems so simple and straightforward, and which feels just so right that you have to roll with it. Then, years later you stumble across the sad remnants of the tearful saga and the dismal failure that it portrays. Do you put it away again, like an unpleasant memory, or write it up in an article, as a tearful confession of past sins? After some coaxing by a friend, [Alessandro] worked up the courage to detail how he set about making a hardware-only password keeper, and why it failed.

The idea was so simple: the device would pretend to be a keyboard and type the passwords for you. This is not that unusual, as hardware devices like the Mooltipass do something similar. Even better, it’d be constructed only out of parts lying around, including an ATtiny85 and an HD44780 display, with bit-banged USB connectivity.

Prototyping the hardware on a breadboard.

Overcoming the challenge of driving the LC display with one pin on the MCU required adding a 74HC595 demultiplexer and careful timing, which sort of worked when the stars aligned just right. Good enough, but what about adding new passwords?

This is where things quickly skidded off the tracks in the most slapstick way possible, as [Alessandro] solved the problem of USB keyboard HID devices being technically ‘output-only’, by abusing the indicator statuses for Caps Lock, Num Lock, and Scroll Lock. By driving these from the host PC in just the right way you can use them as a sort of serial protocol. This incidentally turned out to be the most reliable part of the project.

Where the project finally tripped and fell down the proverbial flight of stairs was when it came to making the bit-banged USB work reliably. As it turns out, USB is very unforgiving with its timing unlike PS/2, making for an infuriating user experience. After tossing the prototype hardware into a box, this is where the project gathered dust for the past years.

If you want to give it a try yourself, maybe using an MCU that has more GPIO and perhaps even a USB hardware peripheral like the STM32F103, ESP32-S3 or something fruit-flavored, you can take a gander at the project files in the GitHub repository.

We’re always happy to see projects that (ab)use the Lock status indicators, it’s always been one of our favorite keyboard hacks.


180 Shots on a Roll with the Little Stupid Camera

February 07, 2026 0

If you want to play with the coolest kids on the block when it comes to photography, you have to shoot film. Or so say the people who shoot film, anyway. It is very true though that the chemical medium has its own quirks and needs a bit of effort in a way digital cameras don’t, so it can be a lot of fun to play with.

It’s expensive though — film ain’t cheap, and if you don’t develop yourself there’s an extra load of cash. What if you could get more photos on a roll? It’s something [Japhy Riddle] took to extremes, creating a fifth-frame 35mm camera in which each shot is a fifth the size of the full frame.

The focal plane of a 35mm camera with tape masking most of the frame
We’re slightly worried about that much sticky tape next to the shutter, but hey.

Standard 35mm still film has a 24x36mm frame, in modern terms not far off the size of a full-size SD card. A standard roll of film gives you 36 exposures. There are half-frame cameras that split that frame vertically to give 72 exposures, but what he’s done is make a quarter-frame camera.

It’s a simple enough hack, electrical tape masking the frame except for a vertical strip in the middle, but perhaps the most interesting part is how he winds the film along by a quarter frame. 35mm cameras have a take-up reel, you wind the film out of the cartridge bit by bit into it with each shot, and then rewind the whole lot back into the cartridge at the end. He’s wound the film into the take-up reel and it winding it back a quarter frame at a time using the rewind handle, for which we are guessing he also needs a means to cock the shutter that doesn’t involve the frame advance lever.

We like the hack, though we would be worried about adhesive tape anywhere near the shutter blind on an SLR camera. It delivers glorious widescreen at the cost of a bit of resolution, but as an experimental camera it’s in the best tradition. This is one to hack into an unloved 1970s snapshot camera for the Shitty Camera Challenge!


A Failed SwitchBot Plug Mini and Cooking Electrolytics

February 07, 2026 0

Poorly designed PCBs and enclosures that slowly cook the electrolytic capacitors within are a common failure scenario in general, but they seem especially prevalent in so-called Internet-of-Things devices. The SwitchBot Plug Mini that [Denki Otaku] took a look at after many reports of them failing is one such example.

The location of the failed electrolytic cap in the SwitchBot Plug Mini. (Credit: Denki Otaku, YouTube)
The location of the failed electrolytic cap in the SwitchBot Plug Mini. (Credit: Denki Otaku, YouTube)

These Mini Plugs are ‘smart’ plugs that fit into a regular outlet and then allow you to control them remotely, albeit not integrated into a wall or such like the Shelly 2.5 smart relay that also began dying in droves. Yet whereas with the Shelly relays this always seemed to take a few years to show up, generally in the form of WiFi connectivity issues, these SwitchBot plugs sometimes failed within weeks or start constantly switching the relay on and off.

After SwitchBot started an exchange program for these plugs, [Denki Otaku] decided to examine these failed devices from affected users. Inside a dead unit the secondary side’s 680 µF capacitor was clearly bulging and had cooked off its electrolyte as a teardown of a dead capacitor confirmed. After replacing this one capacitor a formerly unresponsive plug sprung back to life.

This failed capacitor is important as it serves as the buffer for the 3.3 V rail, which otherwise sags below the operational range of the microcontroller during power-hungry WiFi operations, causing it to reset. As for the question of why this failure happened, there are two possibilities: one involves the B- or C-tier capacitor – for which no datasheet could be found – being unsuitable for dealing with the ripple current it was exposed to, the other being the high temperatures in that section of the PCB.

Thermal image of the electrolytic capacitor area in the SwitchBot Plug Mini. (Credit: Denki Otaku, YouTube)
Thermal image of the electrolytic capacitor area in the SwitchBot Plug Mini. (Credit: Denki Otaku, YouTube)

As a thermal image of the working PCB shows, the voltage regulator and switching circuitry present on the PCB – right below where the failed capacitor is located – reach a temperature of up to about 50°C, without taking into account the sealed enclosure that the PCB is located in.

The WiFi module that is located next to the capacitor and sticking up vertically from the PCB also reached a similar high temperature, making sure to bake the affected capacitor from below and the side. Even in open air the capacitor reached a temperature of about 43°C.

While a higher-quality capacitor will very likely cope with ripple current better, ultimately it’s pretty much just an unnecessarily stressful environment for electrolytic capacitors. While investigating two newer batches of these Plug Minis that are not subject to recall, the older unit still had the same flawed capacitor, while the new unit had replaced it with what looks like a polymer capacitor with the same ratings.

Interestingly, one of the failed plugs that [Denki Otaku] got sent did use one of these polymer capacitors, but appears to have another fault that wasn’t further investigated. Either way, the use of a polymer capacitor seems to help with the longevity to get it at least past the warranty period, but without a redesign these units seem doomed to fail due to rapid capacitor aging.


Friday, February 6, 2026

Fidget Clicker Becomes Miniature Game Console

February 06, 2026 0
Fidget Clicker Becomes Miniature Game Console

Fidget toys are everywhere these days. A particularly popular type simply puts some keyboard switches on a plate to provide a certain type of clicky satisfaction. [wjddnjsdnd] took that concept a step further, building a keychain-sized fidget toy that actually has games on it.

The build is based around six key switches in a 2 x 3 array. The key switches are notable in this case for being magnetic shaft keys. Rather than using a mechanical switch to indicate a keypress, the keycap instead merely moves a magnet which triggers a signal in a hall effect sensor beneath the key. In this case, the build uses A3144 hall effect sensors, which are read by the Arduino Nano running the show. The Nano is also hooked up to a small SSD1306 OLED display over I2c, which it uses for displaying the game state. There’s also a TP4056 module to handle charging the attached 380 mAh lithium-ion battery which powers the pocket-sized device.

The Arduino Nano is not a powerful platform for gaming, but it can handle the basics. The Gamebox Clicker, as it’s called, features a Pong clone, a stairs game, and a recreation of Snake. Think early mobile phone games, and you’d be on the money.

It’s an interesting build, and one that would be a great way to get used to using magnetic key switches as well as small embedded displays. We’ve seen Arduino boards turned into microconsoles many times before, too. If you’d like to sound off about magnetic vs. mechanical key switches, jump into the comments, or otherwise let us know about your best electronic fidget projects on the tipsline. Happy hacking.