Mysterious Files PH

Tuesday, April 28, 2026

Payphone Tag Is Australia’s New National Sport

April 28, 2026 0
Payphone Tag Is Australia’s New National Sport

Australia’s payphones are an iconic part of the national landscape, even if they’re not as important as they once used to be. However, they’re having a resurgence of late, in part thanks to a new national pastime—the sport of Payphone Tag!

Created by [Alex Allchin], the game is simple. To play, you first sign up on the website and get your emoji and 5-digit PIN. You then go out and find a payphone, dial the Payphone Tag number, and enter your PIN when prompted. This lets you “capture” the phone, raising your score in the game. If a phone is already captured, no matter—just head out there, dial the number, and key in your own PIN to steal it. You can also push your score even higher by capturing three payphones in a triangle on the map to get bonus points.

It’s a fun geospatial game that’s also free to play, because Telstra made payphone calls free back in 2022. It might cost you a bit to get out to some phones, but there are plenty you can reach with the aid of free public transport at the moment, anyway. Protip—at the time of writing, there are a ton of easy captures to be had on Kangaroo Island. It might just cost you a pretty penny to get out there. Have at it!

We’d love to see some stats from Telstra as to whether this is making a dent in overall payphone usage rates. In any case, there were 800 players in the last 7 days and a full 36,640 captures so far, so a lot is happening out there. We fully expect to see this concept spread to other nations in turn, though it might be less attractive in places where you still need to dig out a coin to make a call.

We’ve featured a few payphone hacks over the years. If you’re doing something rad with these telecommunication devices of yesteryear, we’d love to hear about it on the tipsline.


2026 Green Powered Challenge: Supercapacitor Enables High-Power IoT

April 28, 2026 0
2026 Green Powered Challenge: Supercapacitor Enables High-Power IoT

With all the battery technologies and modern low-current sleep modes in most microcontrollers, running a sensor and microcontroller combo off-grid and far away from any infrastructure is usually not too difficult a task. Often these sorts of systems can go years without maintenance or interaction. But for something that still has to be off-grid but needs to do some amount of work every now and then like actuating a solenoid or quickly turning a servo, these battery-based systems can quickly run out of juice. To solve that problem, [Nelectra] has come up with this high-power capacitor-based IoT system.

Although supercapacitors don’t tend to have the energy density of batteries, they’re perfectly capable of powering short tasks in off-grid situations like this. They’re also typically able to tolerate lower voltages, extreme temperatures, and shock better than most batteries as well. A small solar cell on the top of this device keeps it topped up, and when running in deep sleep mode can hold a charge for up to six days. In more real-world applications supporting sensors, relays, or other actuators, [Nelectra] has found that it can hold a charge for around three days. When a quick burst of power is needed, it can deliver 1.5 A at 9 V or 500 mA at 24 V.

[Nelectra]’s stated goal for this build is to bridge low-power energy harvesting and practical field actuation, enabling maintenance-free systems such as irrigation control and remote switching without batteries, going beyond simple sensor applications while not relying on always-on power from somewhere else. Something like this would work really well in applications like this automated farm, which has already provided some unique solutions to intermittent power and microcontroller applications that need very high reliability.


Hackaday Europe: Last Round of Speakers, Workshops

April 28, 2026 0
Hackaday Europe: Last Round of Speakers, Workshops

If you don’t already have your tickets to Hackaday Europe, pick them up now. The clock is ticking! Today, we’d like to announce our keynote speaker, the remainder of our featured talks, and two more workshops. (And if you want workshop tickets, which always go fast, get those soon!)

Hackaday Europe is super excited to welcome back Hackaday Superfriend [Sprite_tm] to kick off the event with a keynote talk on how he made a retrogaming PC from bare silicon. Don’t miss it.

Jeroen Domburg

Building a retro-PC…From Components

What if you could build a retro-gaming PC from bare chips? No emulation.  No ancient hardware. Jeroen walks through designing a compact 486 SBC with modern amenities, starting from the silicon up.

 

Edwin Hwu
PlayStation 4 to Psychometer: Skin Nanotexture Biometrics

Turn a PlayStation 4 optical pickup into a high-speed dermal atomic force microscope. Edwin shows how hardware hacking and deep learning combine to assess skin conditions and potentially detect stress non-invasively.

Erin Kennedy
Outdoors with Robots: Adventures and Lessons Learned

Ten years of taking robots into the real outdoors, through sand, mud, and wildfire zones. Erin shares what happens when nature-inspired machines meet nature itself, and what she’s learned building them.

Stephen Coyle
Making physically intuitive electronic instruments

Our physical intuitions about inertia, momentum, and gravity shape how we play instruments. Stephen explores what happens when digital instruments simulate these properties and what new musical possibilities emerge.

Sylvain Huet
Bare metal made easy

As tech grows more opaque, there’s an urgent need to return to simple, hackable systems. Sylvain presents an ambient computing vision; devices that blend into life rather than dominate it.

Alex Ren
Hack Club: How to get 2000 teenagers hacking their own hardware projects

A 3D printer made of Lego. DOOM running in a PDF. These are Hack Club projects built by teenagers. Alex shares the tools, culture, and community behind hardware hacking at scale for young makers.

Michael Wiebusch
Build a Cable Modem for your Arduino. For 2 Euros. But it’s not a Modem.

Electric signals travel in two directions in a coaxial cable, and they don’t mix on the way. Michael explains transmission line theory and demonstrates why it matters for RF and high-speed digital design.

Anders Nielsen
High Performance SDR on the cheap

RF, high-speed USB, analog chaos. Building a 20MHz continuous bandwidth, 3GHz-capable SDR without breaking a $50 BOM, achievable with a single FPGA on a carrier board.

Federico Terraneo
Fluid kernels and how to optimize C++ for microcontrollers

A 20-minute tour of the fluid kernel architecture, the Miosix RTOS as a practical implementation, and 18 years of hard-won tips for writing efficient C++ on microcontrollers.

Benjaminas Sulcas
Fault injection 101

A hands-on workshop covering the basics of hardware fault injection, power glitching, EMFI, and practical comparisons of tools available to hardware security researchers and curious makers.

Davide Gomba
Let’s Mesh!

A practical dive into mesh networking with Meshtastic and Reticulum; installing, configuring, and communicating across decentralized mesh programs. Leave with hands-on experience and a new view of off-grid connectivity.

If you’re joining us and you’re not on the list above, you can still take the stage!  We’ll have time for seven-minute Lightning Talks, hopefully enough for everyone. So bring your hack and bring a story. We want to hear it.

[If you read this far, you probably want tickets. Just sayin’.]


A Tube Amplifier That’s Oven Ready

April 28, 2026 0

The problem with tube based audio is that it has so often been hijacked by people for whom the bragging rights of having a tube amplifier outweigh the benefits, or the sheer fun of building the thing. [Bettina Neumryr] makes a speciality of building projects featured in old electronics magazines, and her latest, a tube amplifier from 1955, is a fantastic antidote to the gold-plated silliness of audiophile tube amplifiers.

Design wise it’s relatively straightforward, with a preamplifier before a two-tube transformerless splitter circuit driving a push-pull output. She dives into the circuit a little, noting its feedback circuit to the cathode of the first splitter tube. There’s an accompanying power supply, a classic tube rectifier design that incorporates a hefty low-pass filter with a giant choke.

We particularly like her choice of chassis — while it’s possible to pay silly money for a tube chassis in 2026 she’s taken a much more down to earth approach with a pair of baking trays. We’re being honest here, they look surprisingly good. Component choices are limited by what’s available so most parts come from the junk box including the output transformer which causes her issues later. There’s a lot of mumbo-jumbo about tube amplifier layout, and she wisely sidesteps some of it.

The result after a few mishaps and a bit of unintended oscillation, is an amp which shows promise, but has distortion due to that transformer. We think she’ll have no problems sourcing a better one, which should bring that distortion figure into the acceptable range. You can watch the whole video below the break, and if that’s got you hooked, you can see one of our own youthful follies.


Monday, April 27, 2026

A Different Kind of Ultrasonic Levitation

April 27, 2026 0
An ultrasonic transducer with two wires attached to it by alligator clips floats very slightly suspended over a glass surface.

Ultrasonic levitation is by now a familiar trick: one or more ultrasonic transducers create a standing wave, and small objects can be held in the nodes of this standing wave. With a sufficiently large array of transducers, it’s even possible to control the movement of the object. This isn’t the only form of ultrasonic levitation, however, as [Steve Mould] demonstrated with his ultrasonic air hockey table.

This less familiar form of levitation was discovered by [Bob Collins] while working on torpedo guidance systems: when he tried to place a glass lens on an ultrasonic transducer it immediately slid off. He found during further experimentation that an ultrasonic transducer would levitate over any sufficiently flat and smooth surface. It works by trapping a very thin layer of air between the transducer and the smooth surface. When the transducer moves sharply toward the surface, it compresses a layer of air in between, and forces some air out, and the reverse happens while pulling back. However, during the downstroke, the gap through which air can escape is narrower than during the upstroke, and there is more surface-induced drag, meaning that the inflow and outflow of air through a narrow gap isn’t completely equal. At a certain distance, inflow and outflow balance, and the transducer floats on a thin layer of air.

In [Steve]’s air hockey arena, the floor oscillates and the pucks levitate over this. Driving it using just one transducer didn’t work, since the floor formed standing waves, and the pucks would get stuck on node lines. Instead, he used two transducers, one at each end of the arena, and drove them out of phase with each other. This created a standing wave and minimized dead spots.

The arena was a bit small (having to be played using toothpicks), but it seemed to work well. If you prefer your air hockey a bit more human-scaled, we’ve seen a table build before. We’ve also seen ultrasonic levitation before, ranging from simple electronics kits to the driving force behind a full volumetric display or photography station.


The Challenges of 3D Printing Reliable Springs

April 27, 2026 0

Springs are great, but making them out of plastic tends to come with some downsides, for fairly obvious reasons. Creating a compliant mechanism that can be 3D printed and yet which doesn’t permanently deform or wear out after a few uses is therefore a bit of a struggle. The complaint toggle mechanism that [neotoy] designed is said to have addressed those issues, with the model available on Printables for anyone to give a shake.

The model in question is a toggle, which is the commonly seen plastic or metal device that clamps down on e.g. rope or cord and requires you to push on it to have it release said clamping force. Normally these use a metal spring inside, but this version is fully 3D printable and thus forms a practical way to test this particular compliant mechanism with a variety of materials.

The internal spring is a printed spiral spring, with the example in the video printed in PETG. You can of course also print it in other materials for different durability and springiness properties. As noted in the video, PLA makes for a very poor spring material, so you probably want to skip that one.

We covered compliant mechanisms in the past for purposes like blasters, including some that you can only see under a microscope.


2026 Green Powered Challenge: Adding Low-Power Sleep To Microcontrollers

April 27, 2026 0

When building a project to operate on battery power for long periods of time, having a microcontroller with a reliable and extremely low-power sleep mode is critical. When processing power isn’t needed, it should be able to wait around using almost no energy until an interrupt triggers it. Once triggered, the CPU performs its tasks and then puts itself right back to sleep, making sure the battery lasts as long as possible. Unfortunately, not every microcontroller has sleep capabilities or has an acceptably low level of power use for maximizing battery life. For these systems, a tool like this power manager might come in handy.

The small PCB, called the powerTimer, essentially acts as a middleman for power delivery to another microcontroller. On the PCB is an RV3028-C7 real-time clock, which uses a mere 45 nA of current and can interact with the second microcontroller through a timer or alarm. When commanded, the powerTimer uses an SR latch as its main control circuit, allowing single button presses to change the power state for the second microcontroller. Once the powerTimer powers up the second microcontroller, that microcontroller can communicate back to the powerTimer with a “DONE” signal, and once this signal is received, the powerTimer will cut power and wait for the next interrupt to occur.

The project’s creator, [Juan], had this idea for an ESP32 with a camera module.  While it does have a sleep mode, the ESP32 wasn’t nearly low-power enough to get the battery life that he wanted. With a modular system like this, it can be used in many other applications as well. PowerTimer is one of the entries in our 2026 Green Powered Challenge.